Blender is a professional free and open-source 3D computer graphics software product used for creating animated films. You can also work with visual effects, art, 3D printed models, interactive 3D applications and video games.

Its features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It further features an integrated game engine.

Some of the Blender features:

  • Photorealistic Rendering
  • Fast Modeling
  • Realistic Materials
  • Fast Rigging
  • Animation toolset
  • Sculpting
  • Fast UV Unwrapping
  • Full Compositor
  • Amazing Simulations
  • Game Creation
  • Camera and Object tracking
  • Library of Extensions
  • Video Editing
  • File Formats
  • Flexible Interface

The Foundation and online developer community are proud to present version 2.78, released September 30th 2016! This release aims to be a very stable one, so that developers can focus better on version 2.8 work. Here are some of the highlights:

  • Spherical Stereo images rendering support for VR
  • Grease Pencil is now a full 2D drawing & animation tool!
  • Viewport Rendering improvements
  • Bendy Bones, powerful new options for B-Bones
  • Alembic support: import/export basic operators
  • Many more features, improvements and the usual huge bug-fixes list.