CHARACTER MODELING Maya tutorial covers the body modeling process from start to finish. James Taylor will show you the steps he take to build the body from simple primitives, and the specific settings and tools he uses to make sure everything fits together seamlessly!

The end result is a well topologized model that will be perfect for animation or sculpting. And he focuses on anatomy as well, showing how to match my character to photo reference using image planes.

Maya bodybuilder CHARACTER MODELING tutorial

Download the image planes used here:
Too fast? Download the extended cut video:

This tutorial should be good for beginners to Maya looking to learn how to actually create something cool, once you are familiar with the basic tools and interface.